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Closing Time

Closing Time

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Devlog

  • [B E T A]
    March 24, 2021 by decopvnk
    Howdy! So, I was recently reminded of this page's existence through a couple folks who stumbled across a video recording of the ALPHA version on my side-channel on YouTube, and realized that I complet... Continue reading
  • [A L P H A]
    March 04, 2020 by decopvnk
    PLAYER EXPERIENCE GOALS Art Does the environment evoke a sense of nostalgia? Do the character designs properly warp that nostalgic imagery to create an air of unease? Design Is the main character rel... Continue reading
  • [R E V U P T H O S E F R Y E R S]
    February 21, 2020 by decopvnk
    Good evening, everyone... Welcome to Closing Time 's second update log. There's quite a bit I'd like to cover, so I'll get right to it. As of this post, Closing Time now has one completely prototyped... Continue reading
  • [T H E B E G I N N I N G]
    February 08, 2020 by decopvnk
    Good evening, everyone... This post marks the beginning of the bizarre adventure that is the development of Closing Time , a game created for Game Art Pipeline at the Columbus College of Art and Desi... Continue reading
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