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Devlog
Closing Time
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Devlog
[B E T A]
March 24, 2021
by
decopvnk
Howdy! So, I was recently reminded of this page's existence through a couple folks who stumbled across a video recording of the ALPHA version on my side-channel on YouTube, and realized that I complet...
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[A L P H A]
March 04, 2020
by
decopvnk
PLAYER EXPERIENCE GOALS Art Does the environment evoke a sense of nostalgia? Do the character designs properly warp that nostalgic imagery to create an air of unease? Design Is the main character rel...
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[R E V U P T H O S E F R Y E R S]
February 21, 2020
by
decopvnk
Good evening, everyone... Welcome to Closing Time 's second update log. There's quite a bit I'd like to cover, so I'll get right to it. As of this post, Closing Time now has one completely prototyped...
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[T H E B E G I N N I N G]
February 08, 2020
by
decopvnk
Good evening, everyone... This post marks the beginning of the bizarre adventure that is the development of Closing Time , a game created for Game Art Pipeline at the Columbus College of Art and Desi...
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